Strong analytical thinking, excellent problem solving skills, I have strong observation skill & attention to details, capable of translating shape into 3D; able to breakdown concept art & match it as close as possible, I also have extensive knowledge on modular workflow, from UV planning to material optimization
I am constantly looking for the latest techniques to improve my workflow & my proficiency in scripting also allow me to create tools/macros to reduce the human error cause by repetitive task
Worked on multiple AAA titles as an associate Game Assets artist
My responsibility included:
- HighPoly Modeling
- LowPoly Modeling, UV + Baking
- PBR Texturing
- VR Optimization
Shipped Titles:
- Marvel vs. Capcom: Infinite (Capcom)
- Monster of the Deep: Final Fantasy XV (Square Enix)
Worked on multiple AAA titles as an associate Game Assets artist
My responsibility included:
- HighPoly Modeling
- LowPoly Modeling, UV + Baking
- PBR Texturing
Shipped Titles:
- Killer Instinct: Season 3 (Iron Galaxy)
- Street Fighter V (Capcom)
- World of Tanks Console (Wargaming)
- Armored Warfare (Obsidian Entertainment)